heribert – this one’s for you. A painting-with-polys test in messiah. Not all the way there yet, but very promising.
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There are 3 Comments to this article
Adam G says:
04/29/2011
I’m delighted to see that you haven’t given up NPR! Neat render. The temporal cohesion is good; I’ll be interested to see what happens when the surface deforms.
04/29/2011
I’m delighted to see that you haven’t given up NPR! Neat render. The temporal cohesion is good; I’ll be interested to see what happens when the surface deforms.
04/30/2011
strong bumpmaps ? or displacments ? or both ?
04/30/2011
Thanks Adam.
Heri: A procedural as displacement. I’m also going to try a painted map.