creature designs @ cgHub
Seldom does creature design approach the credibility of paleoart. Well, the talented artist community at cgHub does an admirable job of complimenting fantasy with (albeit far-fetched) plausibility. Task: present the newly discovered Jelly Bubbled Broad Back to an eagerly awaiting world. Result: inspiring and fun creatures that show how much the fairly unconnected disciplines of paleoart and creature design can learn from each other.
At the worst of times, the difference between creature design and paleoart is a film creature that causes laughter instead of fear, because of its obvious inability to exist - or perhaps a life reconstruction that ignores the potential to fascinate an audience and instead opts for dried-out clinical presentation. In the best of times, its a mountain troll in Moria or an Alien in Sigourney Weaver’s spaceship.
What do these disciplines share? Everything from a disciplined observation of anatomy and ecosystem to a imaginative yet responsible creativity in presenting fascinating creatures within a restrictive framework of either scientific knowledge or story plot. While one primarily services the logic, the other concentrates on entertainment.
Lots to learn from each other, methinks.